About the JavaFX Application Development Cookbook

 
The book is a collection of code recipes, examples, and informative discourses designed to enable the reader to get started with creating JavaFX application quickly. The book is arranged as a series of loosely related code recipes that a reader can easily select to fit his or her needs. It exposes readers to a great variety of topics designed to satisfy different skill levels. Readers will learn about the language, animation techniques, paints, effects, JavaFX controls, integration of Swing components, styling with CSS, audio/video, deployment practices, and JavaFX integration with Adobe design tools.

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Table of Content

  • Chapter 1: Getting Started with JavaFX
    • Introduction
    • Installing the JavaFX SDK
    • Setting up JavaFX for the NetBeans IDE
    • Setting up JavaFX for the Eclipse IDE
    • Using javafxc to compile JavaFX code
    • Creating and using JavaFX classes
    • Creating and using variables in JavaFX
    • Using binding and triggers to update variables
    • Creating and using JavaFX functions
    • Integrating your JavaFX code with Java
    • Creating and using JavaFX sequences
    • Working with JavaFX String
  • Chapter 2: Creating JavaFX Applications
    • Introduction
    • Building a JavaFX application
    • Drawing simple shapes
    • Creating complex shapes using Path
    • Creating shapes with constructive area geometry
    • Drawing letter shapes using the Text class
    • Handling user input
    • Arranging your nodes on stage
    • Making your scripts modular
    • Creating your own custom node
    • Controlling your application's window style
    • Going full-screen
  • Chapter 3: Transformations, Animations, and Effects
    • Introduction
    • Modifying shapes with the Transformation API
    • Creating simple animation with the Transition API
    • Composing animation with the Transition API
    • Building animation with the KeyFrame API
    • Creating custom interpolators for animation
    • Morphing shapes with the DelegateShape class
    • Using data binding to drive animation sequences
    • Applying cool paint effects with gradients
    • Creating your own customized Paint
    • Adding depth with lighting and shadow effects
    • Creating your own Text effect
    • Adding visual appeal with the Reflection effect
  • Chapter 4: Components and Skinning
    • Introduction
    • Creating a form with JavaFX controls
    • Displaying data with the ListView control
    • Using the Slider control to input numeric values
    • Showing progress with the progress controls
    • Creating a custom JavaFX control
    • Embedding Swing components in JavaFX
    • Styling your applications with CSS
    • Using CSS files to apply styles
    • Skinning applications with multiple CSS files
  • Chapter 5: JavaFX Media
    • Introduction
    • Accessing media assets
    • Loading and displaying images with ImageView
    • Applying effects and transformations to images
    • Creating image effects with blending
    • Playing audio with MediaPlayer
    • Playing video with MediaView
    • Creating a media playback component
  • Chapter 6: Working with Data
    • Introduction
    • Saving data locally with the Storage API
    • Accessing remote data with HttpRequest
    • Downloading images with HttpRequest
    • Posting data to remote servers with HttpRequest
    • Uploading files to servers with HttpRequest
    • Building RESTful clients with the PullParser API
    • Using the Feed API to create RSS/Atom clients
    • Visualizing data with the JavaFX chart API
  • Chapter 7: Deployment and Integration
    • Introduction
    • Building and packaging your app with an IDE
    • Building and packaging your app with javafxpackager
    • Packaging your app to be Web Start(ed)
    • Packaging your app as an applet
    • Passing arguments to JavaFX applications
    • Making your applets drag-to-install
    • Controlling JavaFX applets from JavaScript
  • Chapter 8: The JavaFX Production Suite
    • Introduction
    • Loading multiple images dynamically
    • Exporting Adobe Photoshop graphics to JavaFX
    • Exporting Adobe Illustrator graphics to JavaFX
    • Exporting Scalable Vector Graphics (SVG) to JavaFX
    • Using objects loaded from FXZ files
  • Appendin A: Mobile JavaFX
  • Appendin B: JavaFX Composer
  • Appendin C: JavaFX Products and Frameworks
  • Appendin D: Best Practices for Development
  • Appendin E: Best Practices for Deployment