The JavaFX application framework supports several fundamental shape constructs that can be readily used. In addition to geometrical shapes, JavaFX also supports textual shapes to draw text on the screen. The following code segment draws several of the fundamental geometrical shapes supported by JavaFX: def spacer = 100;Stage { title: "Simple Shapes!" width: 500 height: 300 x: 100; y: 200 scene: Scene { content: [ Line { startX: 10 startY: 10 endX: 10 + spacer endY: 10 + spacer strokeWidth: 5.0 stroke: Color.BLUE strokeLineCap: StrokeLineCap.BUTT }, Rectangle { x: spacer + 50 y: spacer + 20 width: spacer + 20 height: spacer arcWidth: 20 arcHeight: 20 fill: Color.RED strokeWidth: 5.0 stroke: Color.BLUE }, Circle { centerX: spacer + 300 centerY: 50 radius: 50 fill: Color.GREEN strokeWidth: 1.0 stroke: Color.BLACK }, Ellipse { centerX: spacer + 300 centerY: 150 radiusX: 100 radiusY: 20 fill: Color.RED strokeWidth: 5.0 stroke: Color.BLUE } ] }}Drawing TextOne of the most fundamental node types available in JavaFX is the Text node. It is used to draw letter shapes on the screen that can be manipulated like any other shapes offered by the JavaFX platform. The code below draws a simple Text on the screen with content "This is a simple text demo." import javafx.stage.Stage;import javafx.scene.Scene;import javafx.scene.text.Text;import javafx.scene.text.Font;import javafx.scene.paint.Color;Stage { title: "Text Demo" scene: Scene { width: 400 height: 200 content: [ Text { x:50 y: 25 wrappingWidth: 300 font: Font { size: 28 name:"Arial Black" letterSpacing:0.1 oblique:true } fill:Color.BROWN content: "This is a simple text demo." } ] }} | The materials on this website represent a small sample of content loosely based on the book JavaFX Application Development Cookbook. The book offers far more content with over 80 recipes covering a range of topics from basics to advanced concepts. Buy the BookYou can get your copy of the book directly from the publisher. Click here to order! |


